

“I’ve heard of synchronicities and coincidences of being evidence of all sorts of things, including Simulation Theory. We talked about those weird co-incidences that happen in life that make you wonder if something weird is going on behind-the-scenes: The film premiered at this year’s Sundance, and is from Rodney Ascher, the guy behind the very trippy Room 237 (about obsessive The Shining fan theories) and The Nightmare, his film about sleep paralysis. There’s actually a new documentary about Simulation Theory called A Glitch in the Matrix that explores this in depth. But there’s another aspect of being alive that points to us being in a simulation: the things that happen to us that just seem too good (or bad) to be true. Maybe the Mandela Effect can be explained away. Because, you know, a glitch in the simulation. He wears a top hat and morning suit, has a bushy moustache and is often shown grasping a bag of money, but he’s never had a monocle. But that’s never been the case in any official Parker Bros, Hasbro or Waddington’s illustrations.

Of course, the question I come up with is: Well, does this include my grandparents birth certificates and things? Did the name change on them? On my father’s draft records from World War II, did it get changed there too? I mean, what happened here? Does my birth certificate, with the name spelled with an A, magically get changed in some alternate reality? No.”Ī widely ‘remembered’ fact is that the Monopoly mascot, Rich Uncle Pennybags, wears a monocle. “People believe some really weird things.

He sounded utterly fed up with the whole thing: Evidence of Simulation? You decide.Ī journalist actually ended up talking to Michael Berenstain, the son of the late Stan and Jan Berenstain. If that is true, then in those simulations there would be more simulated ancestors than there had been real ones… which means that it’s more likely than not that our experience of reality is as a simulated ancestor of these civilizations than as an actual ancestor.Ī popular simplification of this suggests that if computer games and artificial intelligence continues to improve at the rate that it has over recent decades, it will predictably reach a point at which games are indistinguishable from reality.Īnd if that is likely to be true in the future, then it’s likely that we are in fact in one of those games that is simulating the past, as more characters will exist in multiple instances of the game than ever existed in reality.

He essentially argued that there was a chance that some a certain number of civilizations would reach a “post-human” level, with technological resources that are sufficient to run highly detailed simulations of their ancestors. Plato's allegory of the cave by Jan Saenredam, according to Cornelis van Haarlem, 1604, Albertina, Vienna (source: Wiki commons )įast forward 2000-odd years to the modern incarnation of Simulation Theory, which has its origins in 2003 with Nick Bostrom’s suggestion that our conception of reality was a computer simulation.īostrom is also a philosopher, who heads the Future of Humanity Institute at Oxford.
